NVIDIA DLSS 5 Delivers AI-Powered Breakthrough In Visual Fidelity For Games NVIDIA today announced the release of DLSS 5, marking the company’s most significant advancement in computer graphics since the introduction of real-time ray tracing in 2018. Jensen Huang, founder and CEO of NVIDIA, emphasized that the technology represents a transformative leap for graphics, combining traditional rendering techniques with generative AI to achieve unprecedented visual realism while preserving artistic control. The evolution of NVIDIA’s graphics capabilities has been driven by continuous innovation. From the introduction of programmable shaders with GeForce 3 in 2001 to the launch of real-time ray tracing with GeForce RTX 2080 Ti in 2018, the company has consistently pushed the boundaries of visual fidelity. More recently, the GeForce RTX 5090 series introduced path tracing and neural shaders, enabling more realistic lighting and reflections. NVIDIA DLSS, first launched in 2018, initially focused on performance improvements by upscaling resolutions and generating new frames. Over time, it has evolved into a cornerstone of modern gaming, integrated into over 750 titles. DLSS 4.5, released earlier this year, already demonstrated its ability to render 23 out of every 24 pixels on screen using AI. DLSS 5 now extends this capability to redefine visual quality in games. The AI model behind DLSS 5 is trained to understand complex scene elements, including characters, hair, fabric, translucent skin, and environmental lighting conditions such as front-lit, back-lit, or overcast scenarios. By analyzing a single frame, the system generates highly detailed images that accurately depict intricate details like subsurface scattering on skin, the subtle sheen of fabric, and light-material interactions on hair.#nvidia #jensen_huang #bethesda #dlss_5 #geforce_rtx_5090

Fallout Game in Development at Xbox-Owned Studio Might Have Been Canceled; Bethesda Would Rather Staff Up Than Give It (or Elder Scrolls) to Others A Fallout game in development at an Xbox-owned studio may have been canceled, according to game journalist Jeff Gerstmann. During an episode of his podcast, Gerstmann revealed that the project, which was reportedly in progress, is unlikely to see release. He suggested the game might have already been scrapped, though he did not confirm the details. Gerstmann also noted that Bethesda, the developer behind the Fallout and Elder Scrolls franchises, is unlikely to outsource new entries in these series to other studios. Instead, the company prefers to expand its internal team to ensure the games meet its standards. Gerstmann emphasized that Todd Howard, head of Bethesda Game Studios, and the broader team have a strong vision for the Fallout and Elder Scrolls franchises. He stated that rather than handing these projects to external studios, Bethesda would prioritize hiring more staff to maintain creative control. This approach aligns with the company’s strategy for recent projects, such as the Fallout 3 remaster, which was outsourced to an external studio. However, new games in the Fallout and Elder Scrolls series are expected to remain in-house. The journalist also highlighted that remakes and remasters of older titles, such as The Elder Scrolls IV: Oblivion Remastered and the upcoming Fallout 3 Remaster, are handled by third-party studios like Virtuos. These projects are exceptions to Bethesda’s general policy of keeping development in-house for original content.#fallout #jeff_gerstmann #bethesda #todds_howard #bethesda_game_studios

Microsoft Might Have Scrapped a New Fallout Game, Report Claims A potential Fallout game project, allegedly in development at a Microsoft-owned studio, may have been canceled, according to claims by former GameSpot and Giant Bomb journalist Jeff Gerstmann. Gerstmann revealed this during an episode of his podcast, The Jeff Gerstmann Show, stating he was aware of a new Fallout project that is unlikely to be released. "There was a Fallout thing in development at another Microsoft-owned studio that I think is no longer going to see the light of day," he said. The details surrounding the project remain unclear, as its size, scope, and direction were not disclosed. Gerstmann noted it could have been a sequel to Fallout 4 or a smaller venture like Fallout Shelter. However, Bethesda, the developer behind the Fallout franchise, has not officially announced any new projects in the series since Microsoft’s acquisition of Bethesda in 2023. The company released Fallout on Amazon Prime in 2025, but no further developments have been confirmed. Gerstmann also addressed ongoing rumors about a Fallout 3 remaster, suggesting it might have been outsourced to an external studio. This aligns with the development of The Elder Scrolls IV: Oblivion Remastered, which was handled by Virtuos. Fans have speculated that a similar approach could be taken for the Fallout 3 remaster, though no official confirmation has been released. Recent speculation about a Fallout announcement has been fueled by various leaks and social media posts. Last week, Iron Galaxy tweeted an image hinting at an imminent Fallout reveal, but the link was later corrected to an update for Fallout 76.#microsoft #jeff_gerstmann #bethesda #fallout_4 #fallout_shelter