Call of Duty: Modern Warfare 4 Beta Steam Numbers Remain Unchanged Despite New Content and Platform Expansion The second weekend of the Call of Duty: Modern Warfare 4 beta has concluded without a significant increase in Steam player numbers, despite the inclusion of new content and expanded platform access. The beta, which is currently in its final open session, is available on Switch 2 without requiring a pre-order and features a selection of Warzone’s next Resurgence map, two Ground War maps, and all maps and modes from the first beta weekend. However, these additions have not translated into higher engagement on Steam, where the peak concurrent player count of 115,145 from the first weekend remains unchallenged. The closest the beta came in the second weekend was approximately 113,000 players on Friday, likely driven by interest in Warzone’s updates. While Steam is often considered a reliable indicator for major games, the lack of growth in numbers raises questions about player reception. The beta’s first weekend revealed several critical issues, particularly regarding movement mechanics, which Infinity Ward addressed in a transformative patch. Movement speed and control were identified as key concerns, with players criticizing the game’s pace as overly fast and unmanageable. To mitigate this, the developers removed Tactical Sprint by default, instead tying it to the Blood Rush Perk. This change aimed to reduce the advantage players had previously exploited by sliding out of Tactical Sprint to maintain speed while keeping their weapon ready. Slides themselves were also nerfed, with reduced distance and speed, and the slide-to-jump delay was increased to further slow movement.#infinity_ward #call_of_duty_modern_warfare_4 #warzone_resurgence #tactical_sprint #blood_rush_perk
