Ukrainian Studio Flexus Games Launches Cooperative Flight Simulator Dear Passengers Kyiv-based game development studio Flexus Games has officially announced its new project, Dear Passengers, a cooperative multiplayer game centered around managing the chaos of a poorly run airline. The studio launched the game’s Steam page and shared gameplay details, highlighting its focus on teamwork and realistic simulation. The project has already garnered significant attention, with over 500,000 additions to its Steam wishlist and a viral trailer shared by The Game Awards’ official Instagram account, which amassed more than 100,000 likes. The game’s premise revolves around players assuming roles as an airplane crew, tasked with navigating the unpredictable challenges of flight operations. One player controls the aircraft’s piloting, while others manage cabin duties, including serving passengers, extinguishing fires, and resolving emergencies to prevent disasters. The developers emphasize realistic physics for character and luggage movement, as well as dynamic weather systems that introduce turbulence and other unpredictable elements. These features aim to create a tense, immersive experience that balances humor and stress, as described by the studio’s goal of ensuring players “laugh with friends, not quit in anger.” Before each flight, players can customize their crew’s mission by selecting passengers and cargo, a decision that directly impacts both the financial reward and the level of difficulty. High-value cargo and demanding passengers increase the risk of complications, adding strategic depth to the gameplay. The developers also noted that the game’s design prioritizes accessibility, ensuring that cooperative play remains engaging and rewarding for all participants.#gamescom #kyiv #flexus_games #semen_kozyura #the_game_awards

Capcom delivered a marketing masterclass with Resident Evil Requiem Resident Evil Requiem shattered sales records, selling five million copies within a week of its release. This outpaced the previous fastest-selling Resident Evil title, 2023’s Resident Evil 4 Remake, which took three months to reach that milestone. The game’s success was driven by strong performance across multiple platforms, with PlayStation 5 leading sales but also seeing a significant surge in PC players. Steam’s peak concurrent player count reached 344,214, more than double the previous record set by Resident Evil 4 in 2023. Capcom attributed the game’s commercial success to its “worldwide acclaim,” highlighting its blend of action, horror, and accessibility features like multiple difficulty settings and two playing perspectives. The game’s launch strategy marked a departure from Capcom’s usual approach. While previous Resident Evil titles were announced during PlayStation E3 events or State of Play broadcasts, Requiem was revealed at Summer Game Fest, a multiplatform event. This shift reflected Capcom’s growing focus on PC audiences, as the company has observed declining console sales and rising PC adoption. The reveal generated massive buzz, with the game surpassing one million wishlists within a month. It also dominated discussions during the event, becoming the most talked-about title of the show. Capcom further expanded Requiem’s reach by showcasing the game at Gamescom and PAX, where players could experience demos. The game’s next major milestone came in September with its announcement for Nintendo Switch 2. This move built on Capcom’s long history with Nintendo, including early ports like Resident Evil 2 on the N64 and exclusive titles for GameCube, Wii, and 3DS.#resident_evil_requiem #capcom #summer_game_fest #gamescom #nintendo_switch_2
