The Odyssey's Matt Damon Reveals Improvised Trojan Horse Scene Filming Process Matt Damon, who plays Odysseus in The Odyssey, described how the iconic Trojan Horse sequence was filmed without prior planning. According to Damon, Christopher Nolan, the film’s director, had no clear idea of how to execute the scene until the day of shooting. During a conversation with GamesRadar+, Damon recounted the situation: “I said, ‘We’re doing the Trojan Horse tomorrow. How are you going to do that?’ And Chris just goes, ‘I don’t know.’” Damon added that Nolan’s response was a surprise, as the director admitted he didn’t have a plan. “We’re just going to cram in there and figure it out,” Damon quoted Nolan as saying. Damon highlighted Nolan’s improvisational approach, noting that the director’s method felt like working on an independent film despite the project’s large budget. “There’s this thing that he does that is so incredible, which is he understands all of these elements that he’s going to need, but he’s not prescriptive about it,” Damon explained. This approach, Damon said, gave the production a sense of spontaneity, as if they were shooting on a smaller scale. The actual filming of the scene involved the cast and crew working together in real time. Damon described the process: “We literally got in there, me and the guys jammed in, and Chris jammed in with [cinematographer Hoyte van Hoytema]—Hoyt had the camera—and we figured it out.” The director and cinematographer were positioned close to the action, allowing them to build the scene’s claustrophobic atmosphere organically. “That feeling of claustrophobia, that was all just developing in real time,” Damon said.#the_odyssey #matt_damon #christopher_nolan #gamesradar #hoyte_van_hoytema

"I Feel Like I Just Got Started": Troy Baker Reflects on His Career and Future in Gaming Troy Baker, the acclaimed voice actor known for his iconic roles in games like The Last of Us and Death Stranding, recently turned 50 and shared his thoughts on his career during an interview with GamesRadar. Despite his extensive work in the industry, Baker expressed that he feels "like I just got started," emphasizing that he is far from done with his career. Baker discussed his approach to each role, noting that he often feels a sense of discovery at the end of every project. "At the end of every job, no matter the size or scope of the role or the project, my last session is always the one where I go, 'OK, now I've got it figured out. Can we start?'" he said. This sentiment reflects his belief that each project offers new opportunities to grow and refine his craft. He elaborated on how he carries lessons from previous roles into future projects. "I always feel like I've got one take in me, one better take in me, one other idea that I wanted to try, or I've learned enough about the character, the story, the process, to where I feel more equipped," Baker explained. He acknowledged that this feeling is common among actors but stressed the importance of applying these lessons to future work. "The goal is then to take that lesson that I learned from this project and apply it to the next, and realize that I will be in better service to the next project if I learn as much as I can from the last one." Baker’s career spans a wide range of games, from indie projects to major titles.#naughty_dog #the_last_of_us #troy_baker #gamesradar #death_stranding
