The director of Tales of Kenzera: Zau learned his most important game development lesson while working with Ridley Scott: 'That's why we're able to make games faster' "You have to do the work in order to find that voice, or find that thing that makes you kind of stick out and stand out." #make_games #game_development #Ridley_Scott #Zau_learned #games_faster #development_lesson #important_game

Disco Elysium writers marvel at how a game made 'in a f**king squalid flat' in Estonia had such a huge impact, and welcomes successors like Esoteric Ebb: 'We make games, but we also like them' Disco Elysium was one-of-a-kind when it came out in 2019, but that won't be the case for ZA/UM's upcoming Zero Parades. #Disco_Elysium #Disco #make_games #huge_impact #Esoteric_Ebb #Elysium_writers #king_squalid #squalid_flat #game_made #writers_marvel

To celebrate 2 years of Balatro, creator LocalThunk reflected on dropping out of an engineering program to make games: 'Even if I could warn myself I’m not sure what I could have said to prepare for the insanity' "Thank you to everyone for allowing this terrible student to keep staying up too late." #Balatro #creator_LocalThunk #make_games #LocalThunk_reflected #engineering_program #terrible_student #celebrate
