EA Layoffs Occur Despite "Record-Breaking" Launch Of Latest Title Electronic Arts is laying off an unspecified number of employees across its four studios responsible for the Battlefield franchise: DICE, Criterion, Ripple Effect, and Motive Studios. The company confirmed the cuts as part of a “realignment” to better align teams with community priorities, though it emphasized that Battlefield remains a “biggest priority” and that the franchise continues to receive investment. The layoffs affect multiple offices but do not impact the operational status of any of the involved studios. The decision follows the October release of Battlefield 6, which sold over seven million copies in its first three days, surpassing previous records. EA described the title as the “best-selling shooter title of 2025” in its Q3 FY26 financial report, which also noted net revenue exceeding $1.9 billion for the quarter. An EA spokesperson stated that the restructuring is guided by player feedback and insights from Battlefield Labs, though the exact number of employees affected was not disclosed. The layoffs have raised questions among staff, given the recent success of Battlefield 6. IGN first reported the news, highlighting the apparent disconnect between the franchise’s strong sales performance and the decision to reduce workforce. Meanwhile, EA’s broader restructuring efforts include cuts at Full Circle, its developer of skate., which announced layoffs and restructuring in February. Other companies, such as Ubisoft and Microsoft, have also announced job cuts in recent months, with Ubisoft planning to reduce up to 200 positions in its Paris office and Microsoft cutting thousands of roles, including within its Gaming division.#ripple_effect #ea #criterion #dice #motive_studios
