Arc Raiders Update 1.23.0 Fixes Major Combat Bugs and Adds Vanguard Set The Arc Raiders Update 1.23.0 has officially launched after a one-day delay, addressing critical gameplay issues and introducing new content for players. Embark Studios, the developer behind the game, released the patch notes to highlight the changes, which include major combat bug fixes, map adjustments, and the addition of the Vanguard set. The update marks a significant step in refining the game’s mechanics and expanding its cosmetic offerings. One of the most notable fixes in the update is the resolution of a long-standing issue where weapons would fire unintentionally during item swaps. This bug, which frustrated many players, has been corrected to ensure smoother combat interactions. Additionally, the update addresses several other gameplay mechanics, such as balancing the Flashpoint Close Scrutiny map condition and resolving exploits related to specific weapons and items. For example, the overpowered effect of two Trigger ’Nades dealing triple damage when detonated near each other has been fixed, and the automatic firing of weapons and items during transitions has been eliminated. The patch also includes improvements to the game’s maps, particularly in the Stella Montis and Buried City locations. Players can now avoid getting set on fire outside locked rooms in the Medical Research area of Stella Montis, and a previously exploitable spot where players could be shot through the floor has been patched. In Buried City, missing staircases have been restored, and the Code Printer’s interaction during Locked Gate scenarios has been stabilized. These changes aim to enhance the player experience by removing unintended vulnerabilities and ensuring consistent gameplay.#arc_raiders #embark_studios #vanguard_set #stella_montis #buried_city
