PlayStation's Firesprite Studio Almost Made Breaking Bad VR Firesprite, a first-party PlayStation studio known for its work on VR titles like The Persistence and Horizon Call of the Mountain, has a history of ambitious projects that ultimately didn’t reach completion. Over the past few years, the studio has faced multiple setbacks, including layoffs in 2024 that led to the cancellation of several projects. Among these were a battle royale spinoff of Twisted Metal and another game that was scrapped around the same time. However, the studio’s canceled projects extend beyond these, with some previously unknown initiatives now coming to light. One of the most intriguing canceled projects was a Breaking Bad VR experience. According to reports, Firesprite was developing a VR title based on the popular TV series around 2017 and 2018. Unlike traditional games, this project was described as a narrative “experience” rather than a full-fledged game, similar to early PlayStation VR titles like Stranger Things: The VR Experience. The concept would have allowed players to explore iconic locations from the show, such as Walter White’s backyard and the New Mexico desert, immersing them in the world of the meth-cooking chemistry teacher. This project was not the first time Breaking Bad and Sony had explored a VR collaboration. In 2017, Variety reported that series creator Vince Gilligan was working with Sony Interactive Entertainment on a VR title, though the specific studio behind the project remained unclear until now. Despite the initial excitement, the Breaking Bad VR project was reportedly canceled just a year after the 2017 report. Firesprite’s canceled projects also include a sci-fi horror title that was in development between 2018 and 2020.#breaking_bad #unreal_engine_5 #firesprite_studio #sony_interactive_entertainment #until_dawn