Pragmata PC Ray Tracing vs Path Tracing Performance Compared Capcom’s latest sci-fi shooter, Pragmata, has introduced ray tracing and path tracing support, offering insights into how these rendering techniques perform in the RE Engine. The game, which shares the same engine as Resident Evil: Requiem, serves as a second data point for analyzing the behavior of ray tracing and path tracing in one of the most advanced proprietary game engines of 2026. Recent titles have seen a narrowing gap between the two techniques, particularly on the latest Blackwell-based RTX 50 series GPUs. This article evaluates the performance of the RTX 5070 Ti in Pragmata and compares it to RE: Requiem to highlight trends in rendering efficiency. Initial benchmarks on Pragmata reveal the game’s demanding nature. Tests on the RTX 5070 Ti show that path tracing significantly reduces frame rates at 1440p, dropping to an average of 69 FPS. Enabling DLAA further lowers this to 37 FPS. The analysis breaks down performance at both max and lowest settings to uncover how the GPU and engine handle these rendering techniques. For the tests, DLSS Super Resolution was set to the Quality preset. With ray tracing and lowest settings, the game achieves 200+ FPS on average, suggesting it is primarily CPU or engine-bound. Activating path tracing shifts the workload to the GPU, reducing performance to 82 FPS on average. Notably, with FG 4x, path tracing averages 213 FPS, but 1% lows drop sharply to 48 FPS. This discrepancy creates a “fake smoothness” effect commonly associated with DLSS 4. At highest settings, path tracing results in a similar drop, from 162 to 69 FPS, a 2.35x reduction. The high fixed cost remains unaffected, indicating the setting is still hardware-limited.#resident_evil_requiem #capcom #pragmata #rtx_5070_ti #re_engine

Capcom delivered a marketing masterclass with Resident Evil Requiem Resident Evil Requiem shattered sales records, selling five million copies within a week of its release. This outpaced the previous fastest-selling Resident Evil title, 2023’s Resident Evil 4 Remake, which took three months to reach that milestone. The game’s success was driven by strong performance across multiple platforms, with PlayStation 5 leading sales but also seeing a significant surge in PC players. Steam’s peak concurrent player count reached 344,214, more than double the previous record set by Resident Evil 4 in 2023. Capcom attributed the game’s commercial success to its “worldwide acclaim,” highlighting its blend of action, horror, and accessibility features like multiple difficulty settings and two playing perspectives. The game’s launch strategy marked a departure from Capcom’s usual approach. While previous Resident Evil titles were announced during PlayStation E3 events or State of Play broadcasts, Requiem was revealed at Summer Game Fest, a multiplatform event. This shift reflected Capcom’s growing focus on PC audiences, as the company has observed declining console sales and rising PC adoption. The reveal generated massive buzz, with the game surpassing one million wishlists within a month. It also dominated discussions during the event, becoming the most talked-about title of the show. Capcom further expanded Requiem’s reach by showcasing the game at Gamescom and PAX, where players could experience demos. The game’s next major milestone came in September with its announcement for Nintendo Switch 2. This move built on Capcom’s long history with Nintendo, including early ports like Resident Evil 2 on the N64 and exclusive titles for GameCube, Wii, and 3DS.#resident_evil_requiem #capcom #summer_game_fest #gamescom #nintendo_switch_2

Resident Evil Requiem Sets Franchise Sales Record Capcom’s Resident Evil Requiem has become the fastest-selling entry in the franchise’s history, surpassing 5 million units sold within its first five days of release. Launched on February 27, 2026, the game’s meteoric success outpaces previous records, including the Resident Evil 4 remake and Resident Evil Village, which took longer to reach similar milestones. The achievement is attributed to a multi-platform launch across PlayStation 5, Xbox Series X|S, PC, and the newly released Nintendo Switch 2, alongside a peak concurrent player count on Steam exceeding 344,000. Capcom’s official announcement highlighted the game’s global demand and the company’s ability to expand the franchise’s reach. The success builds on the Resident Evil series’ cultural legacy, which began in 1996 and helped define the survival horror genre. Over the decades, the franchise has evolved through remakes, spin-offs, and multimedia adaptations, maintaining relevance across generations of players. Analysts noted that Capcom’s marketing campaign for Requiem effectively blended nostalgia with modern storytelling and gameplay innovations, resonating with both long-time fans and newcomers. Community reactions have been overwhelmingly positive, with players praising the game’s cinematic presentation, refined mechanics, and continuation of the series’ dark atmosphere. On platforms like Reddit, fans have described the milestone as a “new era” for the franchise, reflecting its ability to adapt while staying true to its roots. The game’s success underscores its appeal as a bridge between classic survival horror elements and contemporary gaming trends. The record-breaking sales also highlight the growing popularity of the Resident Evil brand in a competitive market.#resident_evil_requiem #playstation_5 #xbox_series_x_s #capcom #nintendo_switch_2

Capcom's Pragmata Debuts with Innovative Sci-Fi Shooter Gameplay and 2026 Release Details After years of delays and uncertainty, Capcom’s Pragmata has finally unveiled a new trailer, sparking excitement among fans and critics alike. The sci-fi shooter takes a departure from traditional open-world blockbusters by focusing on a compact, idea-driven experience. Set on a mysterious lunar research station known as the Cradle, the game blends third-person shooting with real-time hacking and character-driven storytelling. Powered by Capcom’s RE Engine, Pragmata promises striking visuals and a unique dual-character system, positioning it as one of the most intriguing and innovative releases of 2026. The game is set to launch on April 17, 2026, with a global release across multiple platforms. It will be available on PC via Steam and the Epic Games Store, marking a significant milestone for Capcom’s new intellectual property. This simultaneous release across platforms highlights the game’s broad appeal and its role as one of the publisher’s major new titles in recent years. The narrative follows astronaut Hugh Williams as his mission on the Cradle spirals into a survival scenario after the station’s AI turns hostile. Alongside him is Diana, an android designed to resemble a young girl, whose presence adds emotional depth to the story. Together, they navigate the abandoned facility, uncover hidden secrets, and fight against rogue machines. The evolving relationship between Hugh and Diana forms the emotional core of the game, set against a visually rich sci-fi backdrop of artificial ecosystems and futuristic environments. A standout feature of Pragmata is its dual-character gameplay system. Players control Hugh for movement and combat, while Diana handles hacking in real time.#capcom #diana #pragmata #hugh_williams #cradle

PS Plus Essential March Monthly Free Games Rolling Out Now The PS Plus Essential service has launched its March 2026 monthly free games, beginning with Japan and Asia on March 3. Players can access four new titles for PS5 and PS4, including a popular Capcom game. The free games will become available in other regions at noon local time on the same day, marking the final opportunity to claim the February 2026 lineup for those who missed it. Last month’s selection featured Ace Combat 7: Skies Unknown (PS4) with free DLC, Subnautica: Below Zero (PS5, PS4), Ultros (PS5, PS4), and Undisputed (PS5). For new subscribers, it’s important to note that Essential tier games are permanently owned and can be accessed at any time with an active subscription. However, players must add the games to their library before the monthly lineup changes. The service emphasizes that unlike Extra or Premium tiers, Essential games are retained indefinitely. The article concludes by inviting readers to share their excitement about the current month’s free titles in the comments section.#capcom #ps_plus_essential #ace_combat_7_skies_unknown #subnautica_below_zero #ultros
Resident Evil Requiem Exceeds 5 Million Units Sold Globally Capcom Co., Ltd. announced that Resident Evil Requiem, released on February 27, 2026, has surpassed 5 million units in worldwide sales. The game’s success is attributed to its strong reception from fans globally, including recognition at major events like Gamescom 2025. Prior to its launch, the title earned acclaim for its immersive gameplay, winning four awards at the event, including the Most Epic category, which honors games that deliver the most awe-inspiring experiences. The Resident Evil franchise, known for its survival horror gameplay, has a dedicated global fanbase. Since the debut of the first title in 1996, cumulative sales of the series have exceeded 183 million units as of December 31, 2025. Resident Evil Requiem continues this legacy by offering players a variety of weapons and tools to navigate terrifying scenarios, maintaining the series’ signature blend of tension and action. The game is available on PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC. Its release marked a significant milestone for Capcom, highlighting its ability to create engaging experiences that resonate with players worldwide. The company emphasized its commitment to meeting user expectations through advanced development techniques and a focus on delivering high-quality entertainment. The game’s achievements at Gamescom 2025 further underscore its impact on the gaming industry. The awards, which recognize excellence in design and player engagement, reflect the game’s ability to captivate audiences with its vivid storytelling and dynamic gameplay. As the Resident Evil series continues to evolve, Requiem stands as a testament to Capcom’s dedication to innovation and its enduring appeal to fans of the genre.#capcom_co_ltd #resident_evil_requiem #gamescom_2025 #playstation_5 #xbox_series_x_s

DLSS 5 Demonstrates Major Advances in Real-Time Rendering Nvidia’s DLSS 5 technology is showcasing significant improvements in visual fidelity, with games like Resident Evil Requiem, Hogwarts Legacy, and Starfield demonstrating generational leaps in realism. These titles highlight advancements in subsurface scattering for skin, realistic hair rendering, and more lifelike environments. Titles such as Assassin’s Creed Shadows and Oblivion Remastered also benefit from enhanced shadowing and ambient occlusion, creating more immersive and grounded scenes. The technology’s ability to handle materials with high accuracy is particularly notable, with metals, fabrics, and even the texture of fruit skins appearing remarkably realistic. DLSS 5’s performance with foliage lighting stands out, as it achieves effects that standard renderers struggle to replicate, even with ray tracing or path tracing techniques. However, DLSS 5 is still in development, with Nvidia describing the current state as a “snapshot” of the technology. The company plans to release it later in 2026 after three years of refinement. Nvidia’s demos, which used two RTX 5090 GPUs—one for gameplay and one dedicated to DLSS 5—highlight the technology’s current computational demands. While the system is designed for single-GPU use in its final release, optimization challenges remain, particularly in terms of VRAM usage and performance scaling. The computational cost of the machine learning algorithm is expected to increase with resolution, but Nvidia claims it will scale proportionally. Developers will have tools to integrate DLSS 5 into their projects, though the technology isn’t a complete replacement for existing lighting systems. It requires high-quality game inputs, such as path tracing over ray tracing, to produce optimal results.#resident_evil_requiem #nvidia #hogwarts_legacy #starfield #assassins_creed_shadows
