Firesprite, the developer behind Horizon Call of the Mountain, once worked on a Breaking Bad virtual reality project that was ultimately canceled. The game was intended to be a narrative-driven experience, allowing players to explore iconic scenes from the show, such as the RV, the New Mexico desert, and Walter White's backyard. Unlike traditional games, the project aimed to immerse players in the show's setting, but it was scrapped before completion. Fans of the series can still engage with the franchise through other means. For instance, Pluribus, a new series created by Vince Gilligan, features Rhea Seehorn, who played Kim Wexler in Better Call Saul. Additionally, Dean Norris, who portrayed Hank Schrader, has announced a new book titled Do What You're Gonna Do: The Definitive Oral History of Breaking Bad. The book will include behind-the-scenes insights and is set to release on November 3, 2026. Norris shared the news on his Instagram, highlighting the book's potential to offer fans a deeper understanding of the show's creation. Beyond these projects, the Breaking Bad universe continues to captivate audiences through various media. Recent discussions have centered around real-world connections to the show, such as reports that Adin Ross, a content creator, purchased the iconic house from Breaking Bad in Albuquerque. Meanwhile, rapper NLE Choppa humorously addressed playful rumors about bidding $400,000 for the property. These stories underscore the enduring cultural impact of the series, even years after its initial run. The franchise's legacy also extends to its revival efforts, such as the Malcolm in the Middle reboot, which recently released a trailer emphasizing the show's enduring themes of family and resilience.#breaking_bad #firesprite #pluribus #rhea_seehorn #dean_norris
Sony's Lost Breaking Bad PSVR Project Unearthed in New Report Sony has long been a dominant force in television, but its collaboration with Breaking Bad creator Vince Gilligan on a PlayStation VR game remains one of its most notable unrealized ventures. The project, first announced in 2017, aimed to bring the critically acclaimed series to the PSVR platform through an interactive experience. A recent report from MP1st has revealed that the initiative was entrusted to Sony’s first-party studio FireSprite, though it ultimately never materialized. The proposed game would have allowed players to explore key locations from the show, including Walter White’s infamous backyard. Gilligan last publicly addressed the project in 2022, acknowledging the challenges of game development and stating that the project “never came to fruition.” This cancellation adds to a list of abandoned projects at Sony’s Liverpool studio, which was also working on a new Twisted Metal title at the time. Sony acquired the Liverpool-based studio in 2021, but its output since then has been limited to the PSVR2 launch title Horizon Call of the Mountain. Rumors suggest the team is still working on a successor to Until Dawn, codenamed Project Heartbreak, though no official details or footage have been released. The studio’s struggles highlight the challenges of transitioning TV content to interactive formats, a task that requires balancing narrative depth with gameplay mechanics. While Sony’s first-party division has seen mixed results in recent years, the potential for immersive experiences tied to beloved franchises like Breaking Bad continues to intrigue fans. Whether these projects will eventually see completion remains uncertain, but the persistence of such initiatives underscores the evolving landscape of interactive entertainment.#breaking_bad #sony #vince_gilligan #firesprite #liverpool_studio
